AI Insights · Timothy · April 2022
Top 5 Low Poly Games on Android in Middle East Q1 2022
Discover the performance of the top 5 low poly games on Android in the Middle East during Q1 2022, with insights into downloads, revenue, and active users.
In Q1 2022, the top 5 low poly games on the Android platform in the Middle East showcased diverse performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
Roblox
Throughout the quarter, weekly revenue for this game ranged from approximately $127K to $203K, with a peak in late March. Weekly downloads varied between 43K and 64K, showing minor fluctuations but largely maintaining a steady trend. The number of weekly active users remained relatively stable, hovering around 1.7M to 1.8M.
Riding Extreme 3D
This game experienced weekly downloads ranging from 19K to 39K, with the highest numbers recorded at the beginning of January. Despite low revenue generation, peaking at $5 in early March, weekly active users showed a consistent pattern, fluctuating between 49K and 83K.
Idle Lumber Empire
Revenue for this game saw a gradual decline from $2.6K at the end of December to approximately $1.2K by the end of March. Weekly downloads varied significantly, with a notable spike to 51K in late February. The trend for active users mirrored the downloads, peaking at 62K in the same week and then stabilizing around 28K by the end of the quarter.
Stick vs Craftman
Released in late January, this game saw revenue increase to $29 by the end of March. Weekly downloads started strong at 33K in the first week of February but gradually settled at around 14K by the end of the quarter. Active users followed a similar pattern, peaking at 37K in mid-March and dropping to 27K by the quarter's end.
Dude Theft Wars FPS Open world
Revenue for this game remained minimal with fluctuations between $8 and $61. Weekly downloads showed a slight decline from 16K at the end of December to around 13K by late March. Active users displayed a stable trend, ranging from 36K to 49K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.